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366 lines
9.3 KiB
366 lines
9.3 KiB
2 years ago
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#!/usr/bin/env bash
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#important variables
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declare -ia board # array that keeps track of game status
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declare -i pieces # number of pieces present on board
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declare -i score=0 # score variable
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declare -i flag_skip # flag that prevents doing more than one operation on
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# single field in one step
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declare -i moves # stores number of possible moves to determine if player lost
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# the game
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declare ESC=$'\e' # escape byte
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declare header="Bash 2048 v1.1 (https://github.com/mydzor/bash2048)"
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declare -i start_time=$(date +%s)
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#default config
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declare -i board_size=4
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declare -i target=2048
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declare -i reload_flag=0
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declare config_dir="$HOME/.bash2048"
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#for colorizing numbers
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declare -a colors
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colors[2]=33 # yellow text
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colors[4]=32 # green text
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colors[8]=34 # blue text
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colors[16]=36 # cyan text
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colors[32]=35 # purple text
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colors[64]="33m\033[7" # yellow background
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colors[128]="32m\033[7" # green background
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colors[256]="34m\033[7" # blue background
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colors[512]="36m\033[7" # cyan background
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colors[1024]="35m\033[7" # purple background
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colors[2048]="31m\033[7" # red background (won with default target)
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exec 3>/dev/null # no logging by default
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trap "end_game 0 1" INT #handle INT signal
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#simplified replacement of seq command
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function _seq {
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local cur=1
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local max
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local inc=1
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case $# in
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1) let max=$1;;
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2) let cur=$1
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let max=$2;;
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3) let cur=$1
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let inc=$2
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let max=$3;;
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esac
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while test $max -ge $cur; do
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printf "$cur "
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let cur+=inc
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done
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}
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# print currect status of the game, last added pieces are marked red
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function print_board {
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clear
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printf "$header pieces=$pieces target=$target score=$score\n"
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printf "Board status:\n" >&3
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printf "\n"
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printf '/------'
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for l in $(_seq 1 $index_max); do
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printf '+------'
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done
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printf '\\\n'
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for l in $(_seq 0 $index_max); do
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printf '|'
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for m in $(_seq 0 $index_max); do
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if let ${board[l*$board_size+m]}; then
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if let '(last_added==(l*board_size+m))|(first_round==(l*board_size+m))'; then
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printf '\033[1m\033[31m %4d \033[0m|' ${board[l*$board_size+m]}
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else
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printf "\033[1m\033[${colors[${board[l*$board_size+m]}]}m %4d\033[0m |" ${board[l*$board_size+m]}
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fi
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printf " %4d |" ${board[l*$board_size+m]} >&3
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else
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printf ' |'
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printf ' |' >&3
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fi
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done
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let l==$index_max || {
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printf '\n|------'
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for l in $(_seq 1 $index_max); do
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printf '+------'
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done
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printf '|\n'
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printf '\n' >&3
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}
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done
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printf '\n\\------'
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for l in $(_seq 1 $index_max); do
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printf '+------'
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done
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printf '/\n'
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}
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# Generate new piece on the board
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# inputs:
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# $board - original state of the game board
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# $pieces - original number of pieces
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# outputs:
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# $board - new state of the game board
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# $pieces - new number of pieces
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function generate_piece {
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while true; do
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let pos=RANDOM%fields_total
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let board[$pos] || {
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let value=RANDOM%10?2:4
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board[$pos]=$value
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last_added=$pos
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printf "Generated new piece with value $value at position [$pos]\n" >&3
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break;
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}
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done
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let pieces++
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}
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# perform push operation between two pieces
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# inputs:
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# $1 - push position, for horizontal push this is row, for vertical column
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# $2 - recipient piece, this will hold result if moving or joining
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# $3 - originator piece, after moving or joining this will be left empty
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# $4 - direction of push, can be either "up", "down", "left" or "right"
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# $5 - if anything is passed, do not perform the push, only update number
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# of valid moves
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# $board - original state of the game board
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# outputs:
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# $change - indicates if the board was changed this round
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# $flag_skip - indicates that recipient piece cannot be modified further
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# $board - new state of the game board
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function push_pieces {
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case $4 in
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"up")
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let "first=$2*$board_size+$1"
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let "second=($2+$3)*$board_size+$1"
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;;
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"down")
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let "first=(index_max-$2)*$board_size+$1"
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let "second=(index_max-$2-$3)*$board_size+$1"
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;;
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"left")
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let "first=$1*$board_size+$2"
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let "second=$1*$board_size+($2+$3)"
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;;
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"right")
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let "first=$1*$board_size+(index_max-$2)"
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let "second=$1*$board_size+(index_max-$2-$3)"
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;;
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esac
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let ${board[$first]} || {
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let ${board[$second]} && {
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if test -z $5; then
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board[$first]=${board[$second]}
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let board[$second]=0
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let change=1
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printf "move piece with value ${board[$first]} from [$second] to [$first]\n" >&3
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else
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let moves++
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fi
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return
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}
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return
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}
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let ${board[$second]} && let flag_skip=1
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let "${board[$first]}==${board[second]}" && {
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if test -z $5; then
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let board[$first]*=2
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let "board[$first]==$target" && end_game 1
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let board[$second]=0
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let pieces-=1
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let change=1
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let score+=${board[$first]}
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printf "joined piece from [$second] with [$first], new value=${board[$first]}\n" >&3
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else
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let moves++
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fi
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}
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}
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function apply_push {
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printf "\n\ninput: $1 key\n" >&3
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for i in $(_seq 0 $index_max); do
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for j in $(_seq 0 $index_max); do
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flag_skip=0
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let increment_max=index_max-j
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for k in $(_seq 1 $increment_max); do
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let flag_skip && break
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push_pieces $i $j $k $1 $2
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done
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done
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done
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}
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function check_moves {
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let moves=0
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apply_push up fake
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apply_push down fake
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apply_push left fake
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apply_push right fake
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}
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function key_react {
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let change=0
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read -d '' -sn 1
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test "$REPLY" = "$ESC" && {
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read -d '' -sn 1 -t1
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test "$REPLY" = "[" && {
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read -d '' -sn 1 -t1
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case $REPLY in
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A) apply_push up;;
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B) apply_push down;;
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C) apply_push right;;
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D) apply_push left;;
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esac
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}
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} || {
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case $REPLY in
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k) apply_push up;;
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j) apply_push down;;
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l) apply_push right;;
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h) apply_push left;;
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w) apply_push up;;
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s) apply_push down;;
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d) apply_push right;;
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a) apply_push left;;
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esac
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}
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}
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function save_game {
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rm -rf "$config_dir"
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mkdir "$config_dir"
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echo "${board[@]}" > "$config_dir/board"
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echo "$board_size" > "$config_dir/board_size"
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echo "$pieces" > "$config_dir/pieces"
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echo "$target" > "$config_dir/target"
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# echo "$log_file" > "$config_dir/log_file"
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echo "$score" > "$config_dir/score"
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echo "$first_round" > "$config_dir/first_round"
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}
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function reload_game {
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printf "Loading saved game...\n" >&3
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if test ! -d "$config_dir"; then
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return
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fi
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board=(`cat "$config_dir/board"`)
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board_size=(`cat "$config_dir/board_size"`)
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board=(`cat "$config_dir/board"`)
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pieces=(`cat "$config_dir/pieces"`)
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first_round=(`cat "$config_dir/first_round"`)
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target=(`cat "$config_dir/target"`)
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score=(`cat "$config_dir/score"`)
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fields_total=board_size*board_size
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index_max=board_size-1
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}
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function end_game {
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# count game duration
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end_time=$(date +%s)
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let total_time=end_time-start_time
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print_board
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printf "Your score: $score\n"
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printf "This game lasted "
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`date --version > /dev/null 2>&1`
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if [[ "$?" -eq 0 ]]; then
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date -u -d @${total_time} +%T
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else
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date -u -r ${total_time} +%T
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fi
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stty echo
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let $1 && {
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printf "Congratulations you have achieved $target\n"
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exit 0
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}
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let test -z $2 && {
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read -n1 -p "Do you want to overwrite saved game? [y|N]: "
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test "$REPLY" = "Y" || test "$REPLY" = "y" && {
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save_game
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printf "\nGame saved. Use -r option next to load this game.\n"
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exit 0
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}
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test "$REPLY" = "" && {
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printf "\nGame not saved.\n"
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exit 0
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}
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}
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printf "\nYou have lost, better luck next time.\033[0m\n"
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exit 0
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}
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function help {
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cat <<END_HELP
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Usage: $1 [-b INTEGER] [-t INTEGER] [-l FILE] [-r] [-h]
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-b specify game board size (sizes 3-9 allowed)
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-t specify target score to win (needs to be power of 2)
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-l log debug info into specified file
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-r reload the previous game
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-h this help
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END_HELP
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}
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#parse commandline options
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while getopts "b:t:l:rh" opt; do
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case $opt in
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b ) board_size="$OPTARG"
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let '(board_size>=3)&(board_size<=9)' || {
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printf "Invalid board size, please choose size between 3 and 9\n"
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exit -1
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};;
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t ) target="$OPTARG"
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printf "obase=2;$target\n" | bc | grep -e '^1[^1]*$'
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let $? && {
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printf "Invalid target, has to be power of two\n"
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exit -1
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};;
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r ) reload_flag="1";;
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h ) help $0
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exit 0;;
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l ) exec 3>$OPTARG;;
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\?) printf "Invalid option: -"$opt", try $0 -h\n" >&2
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exit 1;;
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: ) printf "Option -"$opt" requires an argument, try $0 -h\n" >&2
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exit 1;;
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esac
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done
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#init board
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let fields_total=board_size*board_size
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let index_max=board_size-1
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for i in $(_seq 0 $fields_total); do board[$i]="0"; done
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let pieces=0
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generate_piece
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first_round=$last_added
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generate_piece
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#load saved game if flag is set
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if test $reload_flag = "1"; then
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reload_game
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fi
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while true; do
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print_board
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key_react
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let change && generate_piece
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first_round=-1
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let pieces==fields_total && {
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check_moves
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let moves==0 && end_game 0 #lose the game
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}
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done
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